Pets

=== Pets === What's that, you say? You're lonely whilst out killing hundreds of thousands of monsters in the world? Fret no more, chum! Now you can have your very own (or sometimes shared) trusty companion to help you on your quests of MURDER.

Pets come in two varieties: Player-bound or House-bound. Player-bound pets are yours and yours alone to name him George and hug him and pet him and squeeze him. Like so: Silly Lenny  House-bound pets are shared between spouses (if you have one), so pray thee think twice before a divorce.

Not only are pets wonderful ways to try out new jokes before you tell them to friends, but they come with additional abilities as well! Not to mention adorable (well, most of them). See below for each known pet, their ability and how to obtain one.

Pet Facts

Pet Directory
Pet Facts


 * Players will be able to choose one pet at a time which will accompany them as they play. This pet will gain experience and level with them, with increasing benefits based on the pet’s level.
 * House-bound pets can only accompany one person at a time, so married players will have to decide who walks the dog (or the badger, or whatever). Player-bound pets are only available to the player and therefor have no such restriction.
 * Currently, pets can level up to a max of level 100. They were designed and balanced around this number with a steep leveling curve. Pet exp is distributed similarly to guild exp by deciding in settings where your exp distribution will go.
 * Only 1 of each type of pet can be kept on a player or in a house. Only 1 pet, of any type, can accompany a player at any given time i.e. no taking a dog and dragon with you simultaneously, for example.
 * Once you have all five different dragons eating a Dragon Egg gets you nothing.
 * To give your Pet experience: click Battle, then scroll down to Settings. Next click the Exp. section and adjust the sliders, or input the values, and make sure to click Save before going back to slaughtering mobs..
 * There is no popup or log entry that says, "Your Mole/Badger Mole helped gain an extra Dungeon Point for you !"
 * The Cat, however, does have an entry in your Logs when you gain an extra stat point.
 * The Owl, at level 100, will take 3,837,315 kills to pay itself off (at 200 experience points per kill).

=== Pets === What's that, you say? You're lonely whilst out killing hundreds of thousands of monsters in the world? Fret no more, chum! Now you can have your very own (or sometimes shared) trusty companion to help you on your quests of MURDER.

Pets come in two varieties: Player-bound or House-bound. Player-bound pets are yours and yours alone to name him George and hug him and pet him and squeeze him. Like so: Silly Lenny  House-bound pets are shared between spouses (if you have one), so pray thee think twice before a divorce.

Not only are pets wonderful ways to try out new jokes before you tell them to friends, but they come with additional abilities as well! Not to mention adorable (well, most of them). See below for each known pet, their ability and how to obtain one.

Pet Facts

Pet Directory
Pet Facts


 * Players will be able to choose one pet at a time which will accompany them as they play. This pet will gain experience and level with them, with increasing benefits based on the pet’s level.
 * House-bound pets can only accompany one person at a time, so married players will have to decide who walks the dog (or the badger, or whatever). Player-bound pets are only available to the player and therefor have no such restriction.
 * Currently, pets can level up to a max of level 100. They were designed and balanced around this number with a steep leveling curve. Pet exp is distributed similarly to guild exp by deciding in settings where your exp distribution will go.
 * Only 1 of each type of pet can be kept on a player or in a house. Only 1 pet, of any type, can accompany a player at any given time i.e. no taking a dog and dragon with you simultaneously, for example.
 * Once you have all five different dragons eating a Dragon Egg gets you nothing.
 * To give your Pet experience: click Battle, then scroll down to Settings. Next click the Exp. section and adjust the sliders, or input the values, and make sure to click Save before going back to slaughtering mobs..
 * There is no popup or log entry that says, "Your Mole/Badger Mole helped gain an extra Dungeon Point for you !"
 * The Cat, however, does have an entry in your Logs when you gain an extra stat point.
 * The Owl, at level 100, will take 3,837,315 kills to pay itself off (at 200 experience points per kill).