Stats

One of the biggest, if not the biggest, parts of Lyrania, are the stats that each player has. These crucial numbers will affect every fight against mobs and bosses to varying degrees. Let's take a look at their functions and how to get more.
 * Health : Affects how many HP you get each level.
 * Attack : Affects how much damage you do.
 * Defence : Affects how well you can withstand blows.
 * Accuracy : Affects how often you hit what you're attacking.*
 * Evasion : Affects how good you are at avoiding blows.*

* Note that these stats can and will go over 100%. This doesn't necessarily mean that you will hit every time or dodge every hit. Player Accuracy is pitted against Mob Evasion and vice versa (for example, a player with 100% chance to hit a mob that evades 50% of blows will not hit every time). Accuracy over 100% gives you the chance to hit twice in one round, 200% gives you the chance to hit 3 times in one round, and so on.

Each player has the five base stats located at the top of their Lyrania page. Typing /stats will bring up  which are your buffed stats. Your buffed stats include your


 * 1) Base Stats
 * 2) Stats From Token Boosts  - Each of the five stats has an associated permanent boost you can buy.
 * 3) Stats From Equipped Jewelry  - They can be gained from maps/dungeons, area bosses, crafted, given to you, or bought from the Market.
 * 4) Stats Bestowed By House Items : Many house items, including the Portrait and Medicine Ball. Many others do as well.
 * 5) Stats Bestowed By Guild Buildings  - Guilds have three buildings that can give stats:

One can also gain a temporary boost gaining stats for xx amount of time from which is located in the Purchase/Spend Tokens, Temporary Boosts section of the Lyrania screen, in the upper right. An Admin and Community may also give stat double to a player or globally. It works in this way; everyone gets an extra 100%, plus an additional 20% per 100% personal stat drop boost you already had. As you gain more base stats, you will gain them at a reduced pace unless something is changed, such as increasing the Training Grounds guild building. One can also smoosh jewelry together in an attempt to gain some more stats.
 * Infirmary : Gives additional Health.
 * Barracks : Gives additional Attack.
 * Armoury : Gives additional Defence.